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Hybrid Blood
by Michael S.
Publisher: Silver Games LLC
Date Added: 07/22/2018 00:28:17
Hybrid Blood I bought this to run with Starfinder as a kind of generator of animal themed and based alien speices to offer my players. Then it turns out that pretty much the whole book is devoted to Pathfinder and 5E with a bit of a throwaway line for Starfinder specifically in one of the Pathfinder boxed text. Now granted this is a minor quibble as there is very little real difference in my opinion between the two systems, as a way of contrast M&M is so far removed from its original source material that it's the fact thatt they use a d20 for all resolutions that is the sole reason I keep it under the d20 big top of games which consequently also applies to all three system this book services. This discrepancy means to me that to use this for starfinder, I take all the pathfinder options and adust accordingly. Fortunately in my estimation there is no adustment to be made butI may find morre to adjust when I get a group of furries to gather around a tabble and try to break the game using this and...

Rating:
[4 of 5 Stars!]
Fuhgeddaboudit!
by Customer Name Withheld
Publisher: Just Insert Imagination
Date Added: 07/22/2018 00:02:34
Fuhgeddaboudit! This product appealed to me because I saw a post on social media stating how it had everything you needed for a one-shot adventure. SOLD! It has 5 pre-generated characters and a perfect scenario that aligns for a convention game. A game con rpg slot is typically 4 hours. In this scenario you have a 4 hour trip into the desert. Perfect. Adding personal secrets between pc's helps spice things up even more. It's well written and well presented. Print it all off, read it quick and you'll be good to go. But don't be afraid to add things when they're needed. I mean, you can run into almost anything on a road trip!...

Rating:
[5 of 5 Stars!]
Old School Renaissance Handbook
by Ray S.
Publisher: Brent P. Newhall's Musaeum
Date Added: 07/21/2018 23:57:57
Old School Renaissance Handbook This has some interesting information and provides a quick over-view of a number of different systems but the issue is that some of them are based on out-dated versions which is completely useless for someone who is interested in a particular system and would like to look into it further. Case in point - Castles & Crusades. It says it is based on the 2004 edition which has not been available for years so if someone was to pick up the currently available version it will be completely different and virtually unrecognizable to the version that is reviewed. Basic Fantasy Role-Play as well, is based on the 2nd edition which has been updated to 3rd edition years ago. It may have some use if you are interested in the history of these games but as it is marketed as a 'Handbook' I don't feel that it offers much information on the current state of the OSR due to the out-of-date information on some of the systems. If you are looking for current information on a certain game system or are wan...

Rating:
[3 of 5 Stars!]
Men & Monsters of Polynesia
by Jason A.
Publisher: Skirmisher Publishing
Date Added: 07/21/2018 23:38:03
Men & Monsters of Polynesia These are terrifying! I can understand the reason these stories persist, imagine being surrounded by foreboading jungle, hearing stories of these terrible creatures that snatch people away into the darkness of the green growth or under the currents of deep rivers, strange animals and predators in every shadow, keeping you close to the villages and civilization, lest you encounter these things in the wilderness. This is going to be a great resource for the creatures themselves and the stats that make them as dangerous as they sound, great texts and descriptions of their tactics and behavior, especially terrifying is the Green Woman. And the Dire and Monsterous animals of the region are a great add to a game. Amazing art, love the cover with the Maero, great pieces throughout. Can we get some standees of these monsters? Add these to your next game, perfect for island encounters....

Rating:
[5 of 5 Stars!]
Six Spells: Lizardfolk
by Jason A.
Publisher: Skirmisher Publishing
Date Added: 07/21/2018 23:27:13
Six Spells: Lizardfolk Useful if you run tribal encounters, lizardfolk, or primitive magic users, but also something very clever that you dont see in many game lines, terraforming spells that actually change the land permanently. A good buy to add to your collection of spells whether you're a player or a DM.

Rating:
[5 of 5 Stars!]
100 Oddities for a Graveyard
by Jason A.
Publisher: Skirmisher Publishing
Date Added: 07/21/2018 23:20:27
100 Oddities for a Graveyard These 100 Oddities are a good read, great for seeds, but also great flavor for any foray into a cemetery for your adventurers, a lot of these fitting for high fantasy D20 or even modern horror with encounters both natural and supernatural. As always great artwork inside, though there were a few cool oddities I would have liked to have seen illustrated especially 60 and 71

Rating:
[5 of 5 Stars!]
Book of True Evil (5E)
by Peter M.
Publisher: Legendary Games
Date Added: 07/21/2018 19:27:33
Book of True Evil (5E) I don't think it'd be wise to use any of the material in here for player resources even if you were running an evil campaign due to balance issues. However, as a resource for making boss villains, this is fantastic - and for the same reason. A significant amount of the material in here is at least slightly overpowered compared to the core classes and feats of 5e, which is probably keeping with the product's intent: do a bunch of horrible, nasty things and get rewarded with lots of power by the Powers of Darkness, but it's been jacked up a little further than it should be. As an example: A standard feat in 5e is supposed to be about as good as an ASI (raise one ability score by +2 or raise two ability scores by +1 each). There is one in particular that gives +2 to both Strength AND Constitution and also allows you to throw as many 4d6+Strength modifier fire attacks as you have melee attacks (range of 150 ft). There's a drawback of having disadvantage on non-intimidate charisma check...

Rating:
[4 of 5 Stars!]
Wr20 Handbook for the Recently Deceased
by Josh H.
Publisher: Onyx Path Publishing
Date Added: 07/21/2018 16:21:08
Wr20 Handbook for the Recently Deceased Wraith is not the easiest RPG to sit down and play. This handbook is going to be required reading for every player of mine from here on out. The guidance on Shadowguiding is essential reading, well presented and immediately helpful! This little book is the perfect taste of the game to help a new player get focused on what matters in Wraith and to a new Wraith in world. Even the most weathered Storyteller will benefit from the brief suggestions and guidance here.

Rating:
[5 of 5 Stars!]
Subari: World Primer
by Travis B.
Publisher: A Point of Inspiration
Date Added: 07/21/2018 16:09:29
Subari: World Primer Looking forward to when the full version of this comes out. Huge fan of 1001 Nights, currently running my own homebrew desert setting based in part on Al Qadim, in part off Dark Sun, a bit of Dune thrown in, and my own experiences living in the Middle East first hand. This book reminds me some of that, and I get a feeling of comfort and home from it. The races are interesting, reading over the playtest rules, the classes are pretty spiffy, and I cannot wait to find out more about the 101 Nights of Wonder, and how they could play into various plot points in games and whatnot. All in all, solid book....

Rating:
[5 of 5 Stars!]
Red Markets: A Game of Economic Horror
by Ethan C.
Publisher: Hebanon Games
Date Added: 07/21/2018 15:34:40
Red Markets: A Game of Economic Horror I betatested the system and backed the Kickstarter, and now I get to tell you about my favorite RPG. You might think that a 500-page book couldn't have a core mechanical system that's simple, fast, easy to learn, and highly flexible. Red Markets is all those things. It combines the best elements of traditional task-resolution skill-based gameplay with innovations from the best of the story game scene. And it puts its mechanic constantly at the service of a tight, focused game theme: everything costs resources. Economics as horror. Economic horror is a genre that you might not have ever heard of, but you've probably played before. The old school dungeon crawl where you're counting your torches and arrows. The sci fi game where you struggle to fix the oxygen system before you asphyxiate. The childhood game of Monopoly, desperately trying to miss landing on your sister's Boardwalk hotel. Any game where the tension and worry revolves around the questions, "Can I afford this?" "Should...

Rating:
[5 of 5 Stars!]
Legendary Adventures - Harrowing Heights
by Dimitrij L.
Publisher: DeepDark Designs
Date Added: 07/21/2018 13:29:40
Legendary Adventures - Harrowing Heights This is an ideal starter adventure for anyone that loves vikings, kobolds and a compelling storyline with twists, politics and classic fantasy elements. Buying this adventure is worth it for the monster stats and magic items alone. It also provides you with detailed describtions of key landmarks, characters and events. A new party can use this adventure as a start to their career. The adventure gives every party member something to do, from the ranger to the paladin or wizard. But even after the adventure is over, the gm can build upon the rich lore of the land to further craft stories for the characters to engage in. The whole book is structured very neatly and it is clear that alot of thought went into providing readers with easy to use gaming material. The texts are simple and straight forward, but also rich in information and lore. They provide just enough to get a feeling for a place or character and allow the gm to fill in the rest. I really enjoyed reading through this adventure...

Rating:
[5 of 5 Stars!]
Dark Obelisk 2: The Mondarian Elective (5E)
by Thizz M.
Publisher: Infinium Game Studios
Date Added: 07/21/2018 13:22:57
Dark Obelisk 2: The Mondarian Elective (5E) I wrote more for the pfrpg version. But this is solid 5E. In one or two parts you can tell it was written for pf and then converted but no prob for a good gm and it's not wrong it's just the language is a bit off. Biggest adventure i've ever seen.

Rating:
[5 of 5 Stars!]
Dark Obelisk 2: The Mondarian Elective (Pathfinder)
by Thizz M.
Publisher: Infinium Game Studios
Date Added: 07/21/2018 13:21:29
Dark Obelisk 2: The Mondarian Elective (Pathfinder) This is insane. It's a phone book, if you remember what those were. Like a hundred or two maps each one with detail. You could game for a year just on this adventure. Flex tale stuff is awesome, makes each treasure or encounter interesting and even I as gm am on edge of my seat with what will happen. Great npcs, really good detail, and the quad stat thing helps it work good with my group. The bad: price. But its huge. And wish it had normal monsters with quad stats like DO1 had. But author's doing this huge bestiary so it'll be in there I guess....

Rating:
[5 of 5 Stars!]
Dark Obelisk 2: The Mondarian Elective: Atlas (Unisystem)
by Thizz M.
Publisher: Infinium Game Studios
Date Added: 07/21/2018 13:16:44
Dark Obelisk 2: The Mondarian Elective: Atlas (Unisystem) This is crazy. It's a huge ton of maps. May be overkill for some runs of do2, depends on your group. We loved having the player versions of the maps, really helped especially for maps with secret stuff so I don't have to redraw the map just to hide the S doors and whatnot.

Rating:
[5 of 5 Stars!]
Dark Obelisk 2: The Mondarian Elective: Players' Guide (Unisystem)
by Thizz M.
Publisher: Infinium Game Studios
Date Added: 07/21/2018 13:15:18
Dark Obelisk 2: The Mondarian Elective: Players' Guide (Unisystem) Dope PG. The adventure is massive so makes sense the pg is big too. Lots of good maps of the basic stuff and basic things about charcaters. So much going on in the do2 adventure, this helps my players remember.

Rating:
[5 of 5 Stars!]
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