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e-Adventure Tiles: Encounters No. 1 $3.49
Average Rating:4.0 / 5
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e-Adventure Tiles: Encounters No. 1
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e-Adventure Tiles: Encounters No. 1
Publisher: SkeletonKey Games
by Christopher H. [Featured Reviewer]
Date Added: 01/07/2011 10:08:31

This first installment in SKG's "Encounters" line includes three different encounter areas, all featuring the usual high-quality miniatures-scale cartography we've come to expect from Ed Bourelle. However, the three areas differ in usefulness. On the one hand, the swamp temple ruins (three 6x9 tiles, including a variant on the tile shown in the product description) raises a number of interesting story possibilities. The necromancer's throne room (six 6x6 tiles), on the other hand, has more evocative artwork than the swamp temple, but doesn't inspire me as much with story ideas. (That necromancer also definitely better have prepared passwall, or the DM needs to designate a secret door in the room. What self-respecting person or undead with a throne room in the first place enters and exits through the same central doorway as everyone else? The warded supply cache (one 6x9 tile) could be useful in a variety of situations, although it's a 6x9 dungeon tile, which might not always play well with the standard 6x6 dungeon tiles in other SKG products. As I said, a little bit of a mixed bag for me.



Rating:
[4 of 5 Stars!]
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e-Adventure Tiles: Encounters No. 1
Publisher: SkeletonKey Games
by Joe K. [Featured Reviewer]
Date Added: 10/04/2010 12:13:06

Encounters No. 1 is three seperate locations; Ncromancer's Throne Room, consisting of six tiles, Swamp Temple Ruins, consisting of three tiles, and a Warded Supply Cache, consisting of one tile. The file itself comes with a brief cover page discussing how to use the tiles (print and trim!), a single page preview of how the different tiles go together, and then the actual ten tiles themsves.

The tiles are very ink intensive but are heavy in details and have a lot of depth in color. These are not for the faint of heart in fear of printer use. The details are heavy, but not unique enough for my taste. For example, the Necromancer's Throne Room has a dead dragon on the left side of the room. Impressive in its detail and a cool feature for the floor. Then it's ruined by having what looks like an almost exact copy, if not an exact copy of the thing on the other side of the room. In addition, the borders are massively thick and waste a lot of ink not necessary for the purposes of printing.

Those two things are minor quibles though when dealing with the details and art found here. For example, the floors in the inner chamber of the necromancer's throne room also have green glowing ruins upon them as well as blood splatters. The throne itself is on a raised dias of carved bone. The details in terms of the different coloration of the tiles really comes through.

The only other thing I can think of that would add some utility to the maps, are layers to remove the title of the product and the title of the tile page. This would help save down on the ink consumption.

If you're looking for tiles that are ready to be used with other tiles in the Skeleton Games series or are self contained to start with, the e-Adventure Tiles looks like a good place to start.



Rating:
[4 of 5 Stars!]
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