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Deep Blues: Airship $1.95
Average Rating:4.5 / 5
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Deep Blues: Airship
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Deep Blues: Airship
Publisher: 0one Games
by Megan R. [Featured Reviewer]
Date Added: 05/14/2013 09:44:42

If you have ever thought that an airship would be a neat place to stage part of an adventure, now's your chance.

This product contains a selection of plans based around a 800ft monster airship, the sort that boded fair to become the transportation of the future in the 1920s... then the Hindenburg burned to a cinder and people switched to aircraft instead. This one, however, can fly on in your imagination and your games.

The plans start with an overview of the entire airship: side view, section, front and rear views. There are struts to enable access to the main body of the airship, primarily intended for inspections of the giant gasbags that provide the airship's lift. These can be seen in the side section view. Passengers never see these in the normal course of events but they can make for exciting chases and combats where it is vital to avoid even a single spark! Then there is more detail on the gondola, where passengers and crew travel. Equipped for 20 people - presumably both crew and passengers as I cannot see any crew quarters separate from the main sleeping chambers and common lounge area - there are limited bathroom facilities and space for pilot and navigator and a kitchen as well as the lounge already mentioned. There are side elevations, and logitudinal and transverse sections of the gondola as well as the more familiar plan view. Particularly wealthy adventurers might even own the airship, others may travel as passengers.

The options available include 'blueprint' or black and white line art, along with gids (hex or square, in feet or metric scale), whether or not you want to see the furniture, a settable north pointer (not much use, airships move!) and so on, controlled via 0one's standard 'Rule the Dungeon' feature. Everything is drawn in vector graphics so can be scaled up or down without image degradation.

An airship may be quite a specialised thing to have a plan for, but when your game calls for one - well, this is a nice one... although budding Indiana Joneses will have to supply their own aircraft, there isn't one here!



Rating:
[5 of 5 Stars!]
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Deep Blues: Airship
Publisher: 0one Games
by Douglas B. [Verified Purchaser]
Date Added: 01/02/2013 18:44:31

Fantastic for what it does! Granted, that is very limited, but I am not going to complain heavily against one of the very few airship (aka zeppelin,.dirigible, rigid airship) maps out there for the Pulp gamer. Actually, only two airship maps come to mind after careful thought - this one of 0one's and the one by Fabled Environments here on RPGNow. I bought both as soon as they were released due to the rarity of such items for Pulp gamers.

This blueprint is close to real airship, the LZ-127 Graf Zeppelin. This plan is for a somewhat larger airship though. Therefore, it is good for a small-to-medium passenger airship in most any pulp game out there including Crimson Skies.

Unfortunately, this plan is too small for a large, multi-deck, passenger airship, like the real airship LZ-129 Hindenburg. Moreover, it does not have the necessary compartments or decks for a military airship like the larger real U.S.S. Akron/Macon or the smaller real airships used by both sides in WWI.

It would fabulous if 0one would expand their offerings within the "Deep Blues" series to include both of these type of airships, including both types of military airships. No one else out there really does anything in the air for us Pulp gamers!

PLEASE - no blimps! Limit your efforts to airships that can be called "zeps" in gaming circles please.



Rating:
[5 of 5 Stars!]
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